04/03/2014

RayFire

Sarko | 19:05


RayFire is a most famous and powerful plugin for 3ds max to create fragment, demolish,destruction, explode

objects. RayFire offer many useful features such as interactive demolition system, cache ( its allow to cache geometry animation in single file), dynamic simulation, image tracing, modifiers ( fragmenter ,clusters, voxels and cracks modifiers) and Bomb helper which is used to create all kind of explosions.

Features:
  • Geometry Voxelization
  • Voxel Size, Spacing and Chamfer properties
  • Random Position, Rotation and Scale variation animatable properties
  • Animated map support for Position, Rotation and Scale
  • Row alternation and Align voxels to face properties
  • Custom properties for Viewport and Render
  • Animatable Voxel gizmo
  • Custom Voxel shape 
  • Fixed, Random, By closest face and By custom node material ID and mapping
  • Only Shell, Only Inside or Both voxel types
  • Support for defomable objects
  • Geometry and transformation caching, turns 1 Gig scene in 400 Kb
  • Animatable speed property
  • Playback by playback graph
  • Reverse playback
  • Caching with respect to Visibility track
  • Playback activation by animated Sub Object gizmo
  • Per Element playback control by actions: Hold In \ Out, Offset, Delete by Age
  • Load types: Stream, Per-Sample, Pre-Load
  • Custom Viewport and Render properties
  • Explode. Bake cached animation back to animated fragments
  • FREE Loader for render farms
RayFire used in many famous Hollywood movies ( 2012, The Avengers, Transformers : Dark of the Moon).

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